Reddit’s /r/roguelikedev is a great place for discussing roguelike development. One of its most valuable resources is FAQ Friday, a bi-weekly post where developers share their insights about a specific topic.

There’s a huge amount of useful information locked away in these posts, and they’re well worth reading through even if you’re not building a roguelike.

Highlights

Below are a couple of my favourites from the archives. There’s so much good stuff I’ll probably be updating this list a lot.

#5 - Data Management
Detailed discussion on how different games get data into the game. There’s examples of different file formats and how objects are represented internally in the game.
#10 - Project Management
A look at how people organize their projects and how files are structured. There’s also some discussion on what tools are useful for getting things done on time.
#24 - World Structure
How worlds are laid out, what kinds of environments are used and how things are all connected.
#40 - Inventory Management
How different games manage their inventories, challenges along the way and some UI discussion.

/r/roguelikedev/ “FAQ Friday” archives

Last update: 2017-04-13